In 1911 Montreal Syrians tried to open a mosque, the locals thought this so strange that they attacked and beat the participants and destroyed the Mosque.
With the recent happenings in Quebec City, I will refrain form gamifying this one. It's literally too soon. It is an example of what can be used to mirror current events in your game. Allowing you to link players to the past in a real way. I am looking for more info on this event, but resources are scarce.
The Gazette ran the same story.